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Post  Casimir Mon Apr 13, 2009 6:36 am

"4.2.2 - Blue swords must have a minimum blade length of 12 inches from above the handgrip to the tip and a maximum total length less than 48 inches."

I did a search on the national boards, this rule only applies to swords. They talk about it in this thread:
http://www.dagorhir.com/forums/index.php?topic=13053.0

There are a few others, but that one is short and to the point. I also saw something somewhere stating that for weapons like axes, their striking edges don't have to be 12 inches, but most weapon checkers would prefer if the whole weapons was atleast 12 inches or longer.
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Post  Bromhir Wed Apr 15, 2009 1:46 pm

Are you certian that it isn't just the strike of the weapon that needs to be 12"?
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Post  Izec Wed Apr 15, 2009 2:49 pm

Bromhir, he was talking about how the striking portion of a sword needs to be 12" long. We were talking about his axe might not be legal due to not meeting that requirement, but Aurgelmir is right about that rule only applying to swords and not axes.

So, Aurgelmir, I now agree that the rule you stated says that the primary striking edge of the axe is legal, but I'm still not sold on the back edge as you have it now. I don't know the exact measurements but I think it would need more foam added on top of the the back edge to count. Regardless if it doesn't require 12" on length to count, it still needs to be safe. I don't think the back side is safe as it is now, I think the striking foam needs to stand off more from the core, but I'd have to look at it again to be sure. Also, don't forget that you're going to need to add a layer or two of foam to the top of the weapon to make it legal, and even more than that if you plan to make it top spike stab legal.
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Post  Casimir Wed Apr 15, 2009 4:53 pm

Yeah, I know that. I just think it is kinda stupid that you can claim the weapon is something different then a sword just to get by this rule. If they are going to make a minimum striking surface length in the rules, it either A) needs to apply to all weapons, or B) they need to have the minimum lengths for all weapons in the rule book. Not just flails and swords.
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Post  Izec Wed Apr 15, 2009 6:18 pm

Yeah, that lack of specification for weapons other than swords explains how speedbats get past the 12" minimum rule by considering them clubs or maces. I'm kind of torn on better specifications. On one hand it would clear up a lot of murkiness, on the other it wouldn't allow for as much weapon creativity.

Ah, well. Hey, where did you get the pattern/instructions for your axe?


Last edited by Izec on Thu Apr 16, 2009 11:32 am; edited 1 time in total
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Post  Casimir Thu Apr 16, 2009 12:44 am

I didn't use any instructions. It might be lightly based off or Ryker's axe design. I could whip up a tutorial with images if you want me to.
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Post  Izec Thu Apr 16, 2009 11:32 am

I've looked over Ryker's design, so no need go through the trouble to post pics and create a tutorial. I've thought about possibly making a labrys/double-bitted axe eventually. But, what I'm really looking for is a good how to for a hammer. The ones I've seen are for monstrously large hammers, which isn't what I want. If you come across anything lemme know.
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Post  Casimir Thu Apr 16, 2009 1:02 pm

I have an idea for a war hammer. Not a fantasy war hammer, but a real one, like this:
Ruling discrepancy AW5730Close-medieval-war-hammer
Want me to pop out a guide for that?
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Post  Izec Thu Apr 16, 2009 1:43 pm

That is the kind of hammer I was thinking of, a true warhammer, not a smithing or sledge type hammer. Magnus made a poleaxe that looks like a warhammer on a long haft.
http://www.dagorhir.com/forums/index.php?topic=13328.0 (6th post down or so)
That is kind of what I was thinking of, but I'd like to know a good way to keep it from twisting on a round core without having to do a bunch of trial and error while keeping the size of the hammer head down to something manageable.
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